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Comics Q&A :: Kim Scoulios, creator of Nancy Nebula

Thursday I exchanged a few emails with Kim Scoulios, creator of Nancy Nebula and other fine works of art that you can find at her website, theksgallery.com.  I asked a few questions and she provided me a few answers. . . .

What inspired you to create “Nancy Nebula”?

When I was a teenager I would look out into the sky and imagine the aliens could hear me and I would ask them to take me away with them. I was more cynical at that time, and I honestly thought the aliens might understand me more than humans. When I became older, I found it was easier to make fun of my dark humored habits – then began sketching the idea.

How did you do the artwork?  What tools or software did you use?

The drawings are made with graphite and ink on paper. The layout was arranged in Comic Life.

How long did it take you to complete “Nancy Nebula”?

I thought of the idea 15 years ago. The comic book alone took one year. Nancy was this character that would show up repeatedly in my sketchbook. I have been thinking about alien related stories since childhood.

Do you have any upcoming projects?

My art will be on the next DWLB (Donny Who Loved Bowling) album.  I am also working on the next Nancy Nebula comic books and projects.

How long have you been making comics?

I have been designing comic characters since I could hold a pen. Nancy Nebula is my first comic book. Before that, I illustrated a cover and 12 black and white illustrations in the sci-fi novel Doris Daring: Star Captain of the Spaceways with Chris Wichtendahl.

Are there any writers, artists, etc. that you’re especially a fan of and that inspire you?

There are so many…Nell Brinkley, Garth Williams, Edward Gory, H.R. Giger, Joann Sfar, and Alphonse Mucha. All of these artists have displayed such a unique style with intricate line-work.

 

 

Thanks for your time Kim!  Make sure you check out the review of Nancy Nebula, and look for more Q&A with more comics creators in future posts!

Comics Q&A :: Kim Scoulios, creator of Nancy Nebula

Thursday I exchanged a few emails with Kim Scoulios, creator of Nancy Nebula and other fine works of art that you can find at her website, theksgallery.com.  I asked a few questions and she provided me a few answers. . . .

What inspired you to create “Nancy Nebula”?

When I was a teenager I would look out into the sky and imagine the aliens could hear me and I would ask them to take me away with them. I was more cynical at that time, and I honestly thought the aliens might understand me more than humans. When I became older, I found it was easier to make fun of my dark humored habits – then began sketching the idea.

How did you do the artwork?  What tools or software did you use?

The drawings are made with graphite and ink on paper. The layout was arranged in Comic Life.

How long did it take you to complete “Nancy Nebula”?

I thought of the idea 15 years ago. The comic book alone took one year. Nancy was this character that would show up repeatedly in my sketchbook. I have been thinking about alien related stories since childhood.

Do you have any upcoming projects?

My art will be on the next DWLB (Donny Who Loved Bowling) album.  I am also working on the next Nancy Nebula comic books and projects.

How long have you been making comics?

I have been designing comic characters since I could hold a pen. Nancy Nebula is my first comic book. Before that, I illustrated a cover and 12 black and white illustrations in the sci-fi novel Doris Daring: Star Captain of the Spaceways with Chris Wichtendahl.

Are there any writers, artists, etc. that you’re especially a fan of and that inspire you?

There are so many…Nell Brinkley, Garth Williams, Edward Gory, H.R. Giger, Joann Sfar, and Alphonse Mucha. All of these artists have displayed such a unique style with intricate line-work.

 

 

Thanks for your time Kim!  Make sure you check out the review of Nancy Nebula, and look for more Q&A with more comics creators in future posts!

Comic Review :: Nancy Nebula

Nancy Nebula #1

Nancy Nebula #1

Nancy Nebula is a book about a young woman named Nancy.  She finds herself in dead end job, enduring a rather mundane existence handling customer accounts at Digital Fossils, an android manufacturing corporation.  Like most of us who have been fed up with what seems to pass for life these days (boring jobs, bad relationships, the grind), she goes home every day and dreams of something more.  One night, those dreams come true, and she finds herself working for The Greys, alien beings who seek to breed themselves with humans to save their dying race.

The creation of Kim Scoulios, Nancy Nebula is a great story of desperately wanting something more and of what happens when you actually get it.  Nancy is troubled by the questions that have mystified the human race for millennia: why are we here, what does it mean, the big existential questions that we’ve all pondered at some point in our lives.  And as Nancy’s story progresses, you get the feeling she’s going to find those answers sooner or later, for better or worse.  Nancy makes a great protagonist, guiding the reader through her mundane day to day, her dreams of the stars and of other planes of existence, and finally her experiences with The Greys and their leader, Aza.

Scoulios art is cartoony and delicate, pairs effectively with the story being told, and draws you into Nancy’s world without really trying to.  The lines and shades are very easy on the eyes, the focus of individual panels is never in question, and there’s just enough detail to really flesh out the scenes.  The dreamscapes, the existential atmospheres and landscapes throughout the book are rendered in great detail, beautifully contrasting shades of black and gray and white that you can get lost in studying.  I mean, check out the cover up there and you’ll see what I mean.  The panels tell the story and allow it to flow, so much so that you could follow the narrative without needing to read the words (a defining characteristic of good comic craft).

But you should read the words!  There’s a helluva story being told here, as Nancy goes from essentially working for one corporation that deals in androids to another that deals in humans to be experimented upon (but she likes this job, and if you’re going to work a job, to totally buy in to the corporate line, it helps if you really enjoy it).  The irony is not lost to her, however, and she reconciles here actions by only recruiting humans that she feels deserve to be the subject of alien experiments (starting with her struggling musician ex-boyfriend, who totally deserves to be probed and prodded by alien beings).  But it’s her questions that really keep her in the employee of The Greys, and as she spends more time with Aza, she begins to get hints that those answers exist, and if she sticks around, her questions will be answered.  The promise of knowledge is a powerful motivator, but it can also cause you to miss things, to be blinded to some realities that should be obvious to you, and Nancy comes to this realization at the end of this first issue. She is left to question her trust in her new employers, and to ponder the decision that brought her to that moment.  It’s a great ending for this first issue of Nancy Nebula, leaving you with a few burning questions as every serialized story should.

All in all, Nancy Nebula is highly recommended.  It’s obviously a labor of love from Kim Scoulios, entirely self published in that great artistic tradition.  Check out her other work and learn a bit more about Kim at her website.  There you’ll find her blog, galleries of her work, and make sure you order yourself a copy of Nancy Nebula while you’re there.

 

About those comic books reviews. . .

Hey guys, Thurm here with some good news!Stack

The whole concept of my comic book reviews in this space will be changing in the coming months.  Instead of reviewing “Big 2″ books (those reviews are a dime a dozen!), I’m gonna focus more on indie books.  This includes things my friends Old Man and Bitter Girl bring me back from cons, indie books that I come across on comixology, and other stuff that I just happen to pick up along the way.  I’d like to try and introduce you to some new stuff, and hopefully you’ll go check some of it out and help support comic artists that are creating their art on their terms.

So, with that being said, check back every so often for some new reviews.  I’m going to try to put myself on somewhat of a regular schedule (I promised OM & BG!), though I’m not sure what that might be yet.  Maybe once a month, maybe twice a week, we’ll see.  I’ll let you know when I know!  I’m also going to include some Q&A with the creators of the books when I can, so that way you can learn a little more about the people that make these works of art and what makes them tick.

But look for the first review of this new era later this week.  I can at least guarantee that much!  I’ve got quite a stack of books to work through as you can see!

Til then!

Comic Review :: The Walking Dead #103

The Walking Dead #103

Did you catch the season premiere of “The Walking Dead” last weekend?  I did, and I’m really looking forward to this season.  The cast have moved into the prison, met some of the prisoners, and the Governor is coming, and if you’ve been reading the book, you know what that means.  I think this season shows some promise, and I think the showrunners understand we don’t wanna watch some people look for a little zombie girl for 13 episodes.  I mean, I understand the second season was all about getting to really know the characters since they only had six episodes in the first season, but come on.  All this time, and no one once thinks to check the barn?  What the hell!

But anyway, all that stuff happens way back when, 80 some odd issues ago, and the point here in #103 is that Rick has a plan for dealing with Negan and his Saviors, the newest threat to Rick and the gang’s wellbeing, but he’s keeping it a secret. Well, he has to tell Andrea (that he has a plan, not the plan), or else she’s gonna move out and stuff, but other than that, it’s a total secret!  He doesn’t even tell Carl, and Carl isn’t happy to see his dad basically roll over to these douchebags and let them have half their stuff.   This issue seems to start a new story arc (the “Something to Fear” covers are a thing of the past), and as always, Robert Kirkman, Charlie Adlard and Cliff Rathburn are on point in the story and presentation.  But see that cover?  None of that shit happens.  Maybe it’s a metaphor, I dunno, but I’ll go on record once again saying I kinda despise the “bait” cover (you know, when you think what happens on the cover is gonna happen inside, and then it totally doesn’t).

Like most issues of “The Walking Dead”, this one moves pretty slow.  I mean, sure, the story is advanced, but it’s very meticulous and determined, as is always the case.  We get to see more of Negan and his Saviors, and just in case you had forgotten, Negan is a total dick.  He talks a lotta shit for most of the issue, and is just begging to be taken down a notch.  His followers as basically just as bad as he is.  They take whatever they want from the camp, all of the mattresses, most of the good meds, like the morphine and the hard core painkillers.  Negan even makes Rick hold “Lucille”, his barbed-wire wrapped baseball bat that he used to bash in Glenn’s head back in issue 100.  Is that a dick move or what?

The issue ends with more Negan shit talk, and I wouldn’t be surprised if the first panel of the next issue is Rick beating the living shit outta him.  If he doesn’t, he’ll have shown a lot more restraint than he ever has in the past.  And I think that’s the point of this issue.  If you didn’t wanna see Negan get his ass kicked before (I mean, he killed Glenn, so chances are you totally do), you certainly do now, and you’re looking forward to it.  And you also get to see just what Rick and the gang are gonna be up against here.  The Saviors are a large group of bad dudes, and you come to understand why Rick has to take the “play along until” route in order to have a chance against them.  Lastly, I like the fact that this book has become less about zombies and more about how the people that are left interact with each other.  You might feel like Kirkman has already covered this territory with the Governor and such, but you could kinda relate to the Governor and sympathize with him (his daughter was a zombie that he kept chained in the kitchen, for god’s sake.  He probably wasn’t all there in the head by the time Rick and them met him).  But there doesn’t seem to be a reason for Negan to be the way he is; he’s just a bad dude, and he has lots of bad friends.  I look forward to the next issue, just as I always have, recommend this issue as a good place to jump on and enjoy the series if you’re just getting turned on to it.

Comic Review :: Hawkeye #1

hawkeye #1 cover

Hawkeye #1

Now I’ve never been much of a fan of Hawkeye, or Matt Fraction, or David Aja.  But this book made me a fan of all three.  Let me explain. . .

You know Hawkeye as that street level Avenger that is killer with a bow and arrow, and that’s all fine and good.  That’s how I knew him too.  Never a character I was all that interested in or that into.  Just an Avenger running around doing Avenger things.  I didn’t really read West Coast Avengers.

But this first issue of his book is really good shit.  First of all, it’s presented in this great modern style.  You know from the cover that it’s got it’s own thing going on, and the title page (or credits or whatever) kinda drive that home.  This is set up to be a totally different kinda book, at least that’s what you get from the first few pages.

And it is, kinda.  It’s definitely doing it’s own thing.  It kinda reminds me of Bendis’s “Daredevil” run.  It’s a really cool take on a street level hero.  The script by Fraction is just a street level dude trying to take care of the apartment building he calls home, and the art by Aja really reminds me of Maleev, it has that gritty, grimy feel that fits a street level hero like Hawkeye perfectly.  Which isn’t to say its ugly or anything, just that it fits the vibe.  The colors by Matt Hollingsworth only reinforce that feel.  It reminds me of Matt Wagner and “Grendel”, which isn’t a bad thing at all, if you know what I’m talking about.  Lots of panels, 10 and 12 per page, and that means more story and more cool art to look at.

And all in all, it’s a great first issue.  It jumps around here and there, and a second reading might help to better get the gist, but it’s a really good intro to the Clint Barton/Hawkeye character: everyone knows he’s Hawkeye, he really has no super powers, he’s just an awesome marksman, really just a regular guy, and you get some insight into why he’s a good guy, why he does what he does.  Altogether, it makes for a great first issue.  I’ll definitely be checking out issue #2.  A great self-contained intro story.  Well done all around.

This series is billed as being what Hawkeye does when he’s not being an Avenger, and that just sounds cool.  Lots of good story to be told, I’m sure, and I’m looking forward to reading more.  Check it out if you have an extra $3 to spare.

 

Comic Review :: Masks & Mobsters #1

cover

Masks & Mobsters #1

If there’s one thing I love, it’s crime comics.  I’ve been into crime stories since the very first “Sin City” graphic novel I picked up from a little comic shop in Arlington, TX when I was a junior in high school.  It was “That Yellow Bastard” and it was awesome.  So I went and read the other “Sin City” paperbacks, and then later on discovered “Powers” which blended the crime noir and superhero genres pretty seamlessly and made for wildly entertaining comics.

“Masks & Mobsters” is a book in this “Powers” vein, but instead of dealing with the cops and superheroes, it deals with the mob and how they react and adapt to the arrival of these superheros that always thwart their attempts at petty crime.  The book is set in the 1920s or 1930s it seems, everyone looks like they’re outta “Boardwalk Empire” or “Mad Men”, suits and fedoras and old school automobiles are prevalent throughout.  It comes to you from Monkeybrain comics, and admittedly I’ve never read anything from this publisher before.  But they’re doing something right, cause this book was pretty damned good.

Our story begins with Bobby, a hired gun for mob boss Sicario.  Sicario suspects that someone in his outfit is leaking info about the speakeasies that the gang is running, and he wants Bobby to find out who the rat is and stop the leak.  So Bobby sets off through the unnamed city, offing folks left and right, because (spoiler alert!) Bobby is the rat!  He’s got a vendetta against Sicario because Sicario had his dad whacked back in the day!  It’s a swerve that’s not really unexpected, but still gets the job done.

Doctor Daylight then makes his appearance, and he and Bobby have a brief squabble which ends with Doctor Daylight dead in the street.  This is bad, because now apparently the rest of the capes will come down hard on Bobby and the rest of Sicario’s men, unless Bobby can cover it up somehow.

And that’s where issue #1 leaves us.  All in all, a decent story from Joshua Williamson, one that leaves me intrigued as to what will happen when the other masks find out about the death of Doctor Daylight.  Or will Bobby successfully cover up things up?  I’ll definitely scoop the next issue and check out what happens, cause I wanna know where this goes from here.  Mike Henderson’s art is pretty sweet too.  The black and white color scheme really lends itself to the setting of the book, and the art looks kinda old school, all suits and ties and stuff (even Doctor Daylight sports a suit, just like you’d expect an old-school hero to do, very Golden Age).  A fun, good little story and a great intro to this world of “Masks & Mobsters”.

Gary Watson — After Twilight

Interview with Gary Watson — Writer of After Twilight

[audio:http://www.meltedzipper.com/podcastMusic/aftertwilightinterview2.mp3]

For more information on After Twilight, check out their WEBSITE.

Wet Black Ghost

Interview by Brea Guettner with Adam and Matt from Wet Black Ghost. [audio:http://www.meltedzipper.com/podcastMusic/wetBlackGhostInterview.mp3]

Arkansas Indie Comic Superstars

Bio –  Wet Black Ghost Publishing is Adam Smith (the words,) and Matt Fox (the art.) We’re based out of Little Rock, Arkansas.

Mule was our first self-published attempt at a sci-fi one-shot. Long Walk to Valhalla is a bit longer and currently underway as a webcomic. Pages are updated every Monday.

Contact – Website

Wizard World Interview — Eliza Frye

Interview by Timothy Danger at Wizard World Comic Con. [audio:http://www.meltedzipper.com/podcastMusic/elizaFrye.mp3] About the Artist : Eliza Frye is a graphic novelist, illustrator and exhibiting artist. She approaches my work the same way she approaches her love letters. Her comics have been featured in literary magazines and anthologies in the United States and Europe, and her short story “The Lady’s Murder” was nominated for a 2009 Eisner Award. She studied Character Animation at California Institute of the Arts and have a BA in Japanese Literature from UCLA.  In her spare time she enjoys cooking, dancing, and earl grey, hot. Contact :: Website