For those who don’t know, I am a huge Teenage Mutant Ninja Turtles fan. I grew up watching the cartoon, live action movies, more recently reading the comics, and most importantly, playing the video games. In particular, Turtles in Time.
Now, the Turtles franchise has gone through multiple reboots over the years and there is yet another franchise reboot on its way. The franchise is now owned by Nickelodeon. Since Nickelodeon owns the franchise, they are taking the opportunity bring a new animated series to their network, a live action movie reboot is in the works, IDW has re-released the original comic books starting at issue #1, and now there is word of a new video game to go along with all of the other reboots. Now the question is, “Who will develop this game?”
A few months ago there was a rumor going around that Rocksteady, who made the Batman: Arkham series, was going to be making the TMNT game reboot. To be honest, when I heard this news I was pretty excited. I love the dark, gritty feel that Rocksteady gave to the Batman universe in their games and could only imagine what the Turtles would look like in a universe similar to what Rocksteady had created for Batman. And I think the gameplay would be similar to that of the Arkham games in the use of stealth and quick attacks. It almost seemed like the perfect fit for the Turtles. There is a problem though. Rocksteady Games are owned by Warner Brothers, and Nickelodeon is owned by Viacom. Which would make things difficult as far as Rocksteady working on a Turtles game. Which is why there is now a rumor that Activision will be developing the TMNT video game and that it will be a tie in with the upcoming animated series. Activision would probably be the more likely of the two developers to be chosen to make the game, not only because Activision isn’t owned by a rival parent company, but if Nickelodeon wants to make a game based on the new series, then they’ll want a game that will appeal to the target audience of the new show, which will be kids. And I don’t think parents will want their kids playing a Turtles game that’s dark and violent. Then again, parents let their kids play games like Call of Duty and Halo so who knows?
I’d personally like to the a Rocksteady version of a Ninja Turtles game, but I’m an adult and a big fan of the original comics which were dark and violent. But all I know is that the Turtles are coming back and I’m very happy about that. Although the show and game will both likely appeal to a younger audience, the original comics and upcoming live action game will be darker and will appeal to the older Turtle fans like myself.
So who do you think should make the new Ninja Turtles game? Should it be targeted for the kids or the adults? Should they make a game for both? Let me know!!
Check it out guys. It’s the first trailer for the next installment in Capcom’s flagship horror survival franchise, Resident Evil 6. I don’t know about you, but it’s looks intense. It features a lot of cinematic, story driven scenes along with a little bit of gameplay. Check it out!
Pretty cool huh?As you could see, Resident Evil veterans Leon Kennedy and Chris Redfield will be making a return to the series as well as some new characters. It looks like Leon Kennedy will be taking on something similar to another Raccoon City incident like in his Resident Evil 2 debut and Chris Redfield will have something similar to what he was dealing with in Resident Evil 5. And I’m sure somehow there two stories will intertwine. It will be pretty interesting to see what this game will be about. But it’s looking really cool as of right now.
What do you think of the Resident Evil 6 trailer?
What’s up guys? Finally, here is the review of Batman: Arkham City. I apologize for the review being so late, the past month and a half have been kinda nuts, but here it is!! There is a small spoiler of the campaign in there so be warned.
Six months have passed since the events of Arkham Asylum and things seem to have gotten worse. Since then, Quincy Sharp, the warden of Arkham has now become the mayor of Gotham City and converted the slums of Gotham into a maximum security prison city where the criminals rule the roost so to speak. The city is under the watchful eye of TYGER, a police force chosen to make sure no criminals get out or cause any huge damage, and this task force is under the command of Professor Hugo Strange. Bruce Wayne finds himself trapped inside of Arkham City after being taken captive by TYGER guards and being brought to Strange…who knows that Bruce Wayne is Batman. Now, Batman must survive a night in Arkham City, which will not be an easy task seeing as he will be taking on the likes of Two-Face, The Peguin, and once again The Joker, who seems to the dying from his Titan overdose from Arkham Island*MILD SPOILER*(and who has played the ultimate prank on Batman by infecting him with his own poison blood, now Batman is racing against the clock to find a cure).
Arkham City went above and beyond my expectations. I intentionally avoided reading anything about the storyline before the game came out because I really wanted to be surprised as the game went on. And I was completely blown away. The story was amazing and had one of the best endings I’ve ever seen in a video game. And the gameplay was very well done, it’s even more fluid than Arkham Asylum. Throw in the ability to play as the very attractive Cat Woman in the campaign and being able to play as a new and improved Robin and also Night Wing in the challenge mode and Rocksteady has given you as close to a perfect game as it possibly can. Batman: Arkham City is getting my very first score of 5 out of 5.
Body of Review:
There were so many good things about Arkham Asylum. The story in itself is absolutely amazing. The scene when The Joker poisoned Batman in order to find a cure for the Titan overdose completely blew my mind. That whole plot line was incredible and was written in true Joker fashion. Only the Joker will intentionally infect his arch nemesis because he knows that Batman would find a cure to save them both then to let the Joker die from it. Awesome. Just awesome. There were a lot of twists in this game. From the Joker poisoning you to the return of Ras al Ghul, Arkham City really had a lot to offer to the story, and that’s not mentioning the side missions.
There were a number of side missions in the game, and each one introduced even more villains that Batman encounters than what we thought leading up to the games release. For example, there are a number of murders coming up around the city and each victim seems to have been killed by a sniper. All evidence points towards the deadly marksmen Dead Shot. Some missions will lead you to Black Mask, some take you into a small fight with Bane, and you have a brief run in with The Mad Hatter. So the number of main villains is quite large and impressive.
Speaking of additional characters, it was an absolute blast getting to play as Catwoman. She’s as dangerous as she is beautiful and as quick and agile as the animal she derives her name from. Her missions were very fun to do. We originally find Catwoman as Batman. She is being held captive by Two-Face and is about to be judged and executed by the former Gotham DA, but is rescued by Batman. Catwoman’s story goes like this: Catwoman’s loot has been stolen by Two-Face and his men, and now she is Hell bent on getting her stuff back by any means necessary. She beats up Poison Ivy and gets her to help her get into Two-Face’s vault which has her things. When Catwoman gets her loot back she intends on leaving Arkham City and going on with her life. Catwoman’s story and Batman’s story eventually intertwine again. At the end of Catwoman’s story she(kinda) has a choice. She can either walk out the doors of Arkham City with her loot and enjoy her life in Gotham, or she can stay in Arkham City and rescue the recently captured Batman. The game does give you the choice of doing either, but if you choose not to save Batman, an alternate credits sequence will roll, but it will rewind and you will have to choose to save Batman to finish the overall campaign. Still, very cool though.
Getting to play as Robin is actually pretty damn cool. They have made him dark and gritty and not so campy and lame than the Robin we all know. So don’t expect any “Holy whatever Batman!” lines while he beats the ever living shit out of thugs in the challenge maps. This particular Robin is one of Tim Drake and not the original Robin, Dick Grayson. But the original Robin has not been left out of Arkham City. Dick Grayson will make an appearance as Night Wing as DLC which I believe should be available now. While Robin makes a couple of appearances in the main story, he and Night Wing are only playable in the challenge mode(which kinda sucks).
Like I said earlier, the gameplay in Arkham City is even more fluid and free flowing than is was in Arkham Asylum, which I didn’t think was possible. What I found very cool and fun is that Batman now uses the environment to take down his foes. When he counters an attack near a wall or rail, he will use said wall or rail to take down his enemy, he usually bashes their head into it, which is always fun to do. Another this that is very cool this time around is that you can now counter multiple enemies at once, which makes to some really stylized combo moves executed by the character.
The boss fights too were quite fun this time around. In particular, the fight against Mr. Freeze. This fight was both fun and difficult because unlike other enemies of Batman, Freeze catches on to Batman’s tricks and disables the means to do damage to him after Batman hurts him. So there isn’t a set pattern to defeating Freeze like there is with the other bosses, so that was very fun.
Batman also has some new gadgets to play with in this game. The one you use the most would be a gun that shoots out bursts of electricity. There are a number of doors around Arkham City that need electrical currents to open them, and that’s where this particular gadget comes into play. It can also be used to temporarily disable enemies. Some other new gadgets include: a sonic baterang(which will distract nearby enemies), and an ice blast grenade(which can be used to close up steam pipes and can be used to make a platform when thrown into water). Some of Batman’s existing gadgets return and can be given upgrades by completing tutorials throughout Arkham City. And the cryptograghic encrypter has gotten a major over hall and is now used as a radio frequency detector and has made hacking into devices a lot more fun.
If there is one complaint about Arkham City, it’s that you can’t play as Robin and Night Wing in Arkham City. I’m hoping that Rocksteady will release some story DLC that will feature either Robin or Night Wing, or both perhaps? Maybe? Please?
You can’t really ask for a better game than Arkham City. It had a great story, wonderful gameplay, and some great voice acting featuring the talents once again of Kevin Conroy as Batman/Bruce Wayne, Mark Hamill as the Joker, and Stana Katic as Talia al Ghul(for those who do not know, Stana Katic is currently a star on ABC’s Castle, co-starring the always awesome Nathan Fillion). Expect to see this game to be highly considered for game of the year. It certainly has my vote.
All right guys. That does it for me for now. Next month I will be reviewing Halo: Combat Evolved Anniversary Edition. Stay tuned guys.
I promise you, my review of Batman: Arkham City is on it’s way. I’m just going through some of the challenge maps and trying to finish up some side missions and it will be posted. So stay tuned!!
Here ya go guys. The first trailer for Grand Theft Auto 5!!
That’s right Rockstar fans. Grand Theft Auto 5 has officially been announced. Not much has been said as far as the story goes but the logo of the game has been put onto Rockstar’s website with a promise of a trailer set to be debuted on 11/2/11. So in just a few days, we should have our first look at GTA 5. I’m pretty excited about this. Although I did not have an easy time getting into GTA 4, the GTA series has always been one of my favorites dating back to GTA 3, which was one of my favorite games on the PS2 at the time. I have all of the confidence in the world with Rockstar when it comes to their flagship game franchise, but we shall see on the second of November shall we?
Just wanted to let ya’ll know that my game review for the month of November will be a little late. As you may know, Batman: Arkham City just came out on October 18th. I recently picked up a copy of it and am making my way through the story mode. To say the least, the game is amazing so far and so I will be reviewing Arkham City for the month of November, but I need a little more time to complete the story to give it an accurate review. Sorry I don’t have the time to just have a marathon gaming session, I have a day job.
Anyway, just wanted to let y’all know.
Hey guys! Sorry about not getting the blog updated for a while, I’ve kinda had a rough week. Anyways, I’ve got some interesting news concerning an possible Assassin’s Creed movie be put into development. Here we go!
A few months ago, it was rumored that Ubisoft and Sony Pictures were in negotiations to bring some of the game developers biggest franchises, Ghost Recon, and Assassin’s Creed to the big screen. Well, looks like negotiations about Assassin’s Creed have made some progress because it has been revealed that Sony Pictures has apparently registered a number of domain names that would hint that they will in fact be making an Assassin’s Creed movie(I guess Assassin’s Creed didn’t appeal to Disney as much as Prince of Persia did).
Now, this isn’t the first time Assassin’s Creed has been seen in live action. There was a live action short movie made that served as a prequel to Assassin’s Creed 2 and shows what Ezio Auditore’s father, Giovanni did as an assassin himself. You can check out the whole thing right here. Warning, it is 35 min long so make sure you have some time.
Not bad huh? If this is an idea of what Ubisoft and Sony are thinking about, I’d say an Assassin’s Creed movie would do just fine and finally bring an end to super crappy video game movies.
What are your thoughts on the matter?
What’s up guys? It is a start to a new month and you all know what that means? Right? Really? No? Ok, well I’ll tell what that means. It’s game review time!!!!! Woohoo!!
Anyway, it is the month of October and one of this months big game releases is Batman Arkham City. And in celebration of said game release, this months game review will be for Arkham City’s predecessor, Batman Arkham Asylum. Ready? Alright! Here we go!!
Batman has finally captured the Joker has taken him to Arkham Asylum, with the Joker going quietly and going down without a fight. To say the least, Batman is suspicious. He finds that his suspicions were correct because as the Joker is being prepped for incarceration, he escapes into the Asylum and completely takes it over causing all kinds of Hell. Now, Batman must venture into the asylum facing some of his most dangerous enemies, including Bane, Poison Ivy, Killer Croc, and of course The Joker, and bring justice back to Arkham Asylum.
To say that Batman Arkham Asylum was a great game would be an understatement. Finally, a game developer did something right with the Batman game franchise and made a game with an incredibly in depth story and fluid game and combat engine. Throw in the awesome voice talents of Kevin Conroy and Mark Hamill reprising their respective roles of Batman and the Joker and you’ve got yourself a damn near perfect game. Batman Arkham Asylum gets the score of a 4.9 out of 5.
Body of Review:
Arkham Asylum plays like a dream. By using the Unreal Game Engine, Rocksteady Games, who developed the game, has made one of the most fluid combat engine I’ve ever seen in an action adventure game. The way that Batman’s combos and counters flow together is a dream come true. If there is one thing I’ve never liked about past Batman video game titles(besides Batman Forever for the Super NES) it has to be the game engines in those games. So great job Rocksteady.
Arkham Asylum had one of the best stories I had ever played through in a game. Being able to find collectables in the game that give the back story on the island and pretty much every villain in the Batman universe. Along with that, the overall story is incredible. As you make your way through the asylum, you learn more about the inner workings of Arkham, and, thanks to Scarecrow, you see how tormented Bruce Wayne is about his parents’ murder. You throw in the Joker’s plot to take over Arkham Island and you’ve got yourself a great story.
Although I’ve been speaking highly of this game thus far, there were a couple of things about it I wasn’t fond of. Primarily, the boss fight against Killer Croc. In every other boss fight in Arkham Asylum, you actually fight the villain. With Killer Croc, you roam around the sewers looking for spores to help prevent what Poison Ivy had done. Now, if you move to fast on the wooden crates floating in the water, Killer Croc will jump up a little ways behind you or on the side of you and begin to charge you. All you have to do to prevent Croc from pulling you under is to just hit him with a Baterang and he goes back under water. Then after you’ve collected enough spores, you have to avoid Croc one more time at the entrance to the sewers by exploding a floor just as he runs over it causing him to fall down a deep cavern. Very exciting. Not.
Anyway, the other thing that bothered me was with the fighting system every now and then. I know I said that the game engine is incredible in this game, and it is. With that said, when you are taking on a large group of enemies at one time, it can be difficult to keep you combo going. Every now and then, Batman will just attack to nothing when you want him to jump from one enemy to another. But other than that, I really have no other complaints.
All in all, Arkham Asylum was an absolute delight to play. I really can’t wait for Arkham City to come out a little later this month. It’s looking incredible and the added bonus of being able to play as Catwoman in the campaign and also being able to play as both Robin and now recently announced Nightwing in the challenges section of on the game, it’s shaping up to be a great game. I personally can’t wait.
Well, till next time, Happy Gaming everyone!!
Oh yes people. Bethesda, who are the developers of the Elder Scrolls games, has let out that their most recent installment, entitled Skyrim, may be coming to the Wii U at launch. So by saying this, there’s a very good chance that Skyrim will be on the Wii U. Skyrim joins an already impressive list of big name games that will be available on the Wii U when it launches, consisting of: Darksiders 2, Assassins Creed and Batman Arkham City.
Even though Nintendo has kinda gone down in the dumps as of late with the poor 3DS sales and recent news of a potential lawsuit over the Wii sensor technology, but news of all of these big name titles coming to the Wii U could be what Nintendo needs to get out of it’s funk when the Wii U comes out.
Till next time! Happy gaming!!